Short: Animation using the new BONES and KINEMATICS of IMAGINE V3.0 Author: Frank Aalbers Boshovenstraat 63 2100 Deurne Uploader: cthulhu Belgium EU net Type: gfx/anim Architecture: generic Hello IMAGINERS ! After receiving my copy of IMAGINE 3.0 I must say that I'm extremely happy with all the new options . Yesterday I tried out the BONES and KINEMATICS features and they are just GREAT! So I made a little animation in quarterscreen to show-off these new options . It is just 51 frames and in Quarterscreen HAM . But that was enough to see how wel the faces of an object deform through the bonesstructure . Pay attention on the rubber joints I made ... it's just amaizing how they deform the right way . Imagine :-) what jou could do with it .... Bye