Short: Real 3D key frames for a morph anim Architecture: generic REAL 3D Support Area File: headmorph.LHA Size: 58693 Type: Real 3D scene/animation Description: Scenes drawer/HeadMorphing -------------------------- A 50 frame animation file, which contains two key frames for creating an animation showing a head appearing from a flat plane. To render the HeadMorphing animation file: - Load the file - Activate the object 'head' - Select Animation->Morphing and click OK - Go to the solid model, set suitable rendering options and start rendering To render the 50 frame animation, you need about 5 megabytes of RAM memory. If you have less, either remap the head in the first and the last frame to smaller point density (say 30 * 20) or remove frames from the middle of the animation before using the Animation->Morphing function. There is a ready-made miniature size delta-animation file rendered from the scene included in the Pictures drawer, too. Some hints ---------- If you want to make the head reflective (like a chrome head), activate its Info/NOREFLECT field. This guarantees fast enough rendering. ** From disk #3 of the Real 3D demo disk set by the authors of Real 3D, ** Realsoft Ky, in Finland. Re-distributed with permission and freely ** distributable. Submitted by: Bruce Brown - Genesis Digital Images Date of submission: 7 June 1992