Short: EaglePlayer "TFMX Pro" external replayer Author: Wanted Team Uploader: Don Adan Type: mus/play Version: 5 Replaces: mus/play/EP_TFMXPro.lha Architecture: m68k-amigaos This is a new version of the different external "TFMX Pro" replay for EaglePlayer 1.54/2.00+. It's a player for all (?) modules created with TFMX Pro. Version 1 Features: - Analyzer - Voices - Volume - SampleInfo with SampleSaver (EP 2.00+ only) - SubSong - Balance - SongEnd - ModuleInfo with Position Counter - PatternJump - Save - Config (requires Kickstart V37+) - as a bonus, attached is an EagleRipper for TFMX modules (all formats) - as a second bonus, attached is a fixed version of EP's 1.54 ModuleInfo (FreeWare) Version 2 - capable of finding the author's name with the EP FindAuthor routine Version 3 - added Save option for the Config routine - changed Analyzer code - some changes/fixes in player Version 4 - fixed the Config routine, now the Workbench screen is correctly unlocked (Thanks to Luca 'Hexaae' Longone and 'Agony') Version 5 - loading configuration from "Configs/" directory is now fixed - added support for 60Hz songs (perhaps "Master Blazer" tunes) - added support for songs used in some PC games, which using Pro Audio Spektrum Plus Driver Version 0.05 (C)1993,94 SUN-PROJECT! - extended Config, added support for external (tfmx.obj) replays Notes: 1. This player correctly plays TFMX Pro modules only!!! For TFMX 1.x songs use the TFMX player (mus/play/EP_TFMX.lha). Original TFMX Pro modules (from games) are always recognized correctly, but on the Internet (on Exotica for example) there are some songs from the Soundfactory CD. Don't use these songs with this player, because some mdat files are damaged and all TFMX 1.x, Pro, and 7V songs on this CD are packed ("stripped"), while original TFMX 1.x songs (for example "Turrican I" songs) never use the packed format. 2. This version of the TFMX Pro player is configurable via the EP player manager. You can set replay type as: - VBI wait (default) - DMA wait - external The configuration will be saved to the "EnvArc:EaglePlayer/" and/or "Configs/" directories. If none of these directories exist then the configuration can not be saved. 3. Default file prefixes for: songdata - MDAT. (for example: MDAT.MonkeyIsland) samples - SMPL. (for example: SMPL.MonkeyIsland) replay - TFMX. (for example: TFMX.MonkeyIsland) BTW. You can use also "tfmx.obj" for external replay name. 4. External "tfmx.obj" routines are not compatible and if you use the wrong routine for the wrong module then the module might play badly or even crash your Amiga!!! 5. The fixed version of EP's 1.54 ModuleInfo can handle a position counter of up to 999 positions (the original version is limited to 255 positions only). 6. ModuleInfo works/looks better for EaglePlayer 1.54 because EaglePlayer 2.00+ doesn't refresh the ModuleInfo screen. 7. Only for EP 1.54 users: (still the best Amiga modules player ever :-) ) "List of Samples" and "Number of Samples" are actually "List of Instruments" and "Number of Instruments". 8. For ripping sample files with the attached ripper the data file (mdat), sample file (smpl), and initialized (!!!) replay file (tfmx.obj) must all be stored inside the loaded file (which should be a file containing Chip RAM that was saved to disk). You can save Chip RAM with Action Replay, WHDload, JST, ChipSaver, Exotic Ripper, Thrill Kill, HrtMon or some other Amiga monitor. Also, remember that sometimes more than one mdat file exists inside saved Chip RAM (for example in the game "Apidya 2"). You have to choose the right one or save all available mdat files if you want to rip the correct smpl file. Besides, sometimes more than one initialized replay exists inside saved Chip RAM. Then you have to clear the first replay if wrong samples are saved. Also note that in "Pass 2" mode you can rip some protected (without header) TFMX modules, for example "Hard'N'Heavy" songs, the "Turrican 2" loading tune and the "Apidya" loading tune. 9. You can also listen to SFX songs with this "TFMX Pro" player, but only if normal songs don't exist. 10. You can get the latest versions of Wanted Team products from: http://wt.exotica.org.uk Our special thanks go to following people: - Philip 'Pepto' Timmermann for support - Jan Krolzig for betatesting - Peter Kunath for help - TFMX musicians for nice songs - Sunbeam/Digital Corruption for inspiration - Francesco Pretto for "Monkey Island" bug report - Rune 'Flash Fox' Larsen for support