Short: Converts a TAP file into a series of header and bytes files. V1.0 Author: Neil Cafferkey (caffer@cs.ucc.ie) Uploader: Neil Cafferkey (caffer cs ucc ie) Type: misc/emu Version: 1.0 Architecture: m68k-amigaos TapSlice converts a TAP file into a series of header and bytes files for use with Sinclair ZX Spectrum emulators. Usage ----- TapSlice is used as follows: TapSlice [] is the name of the TAP file, is optional and is the name of the destination directory for the header and bytes files. If isn't given, the files are put in the current directory. For example, TapSlice game.tap T: will take every spectrum file in 'game.tap' and save them as header and bytes files in 'T:'. To use these files, see the emulator's documentation. Notes ----- If possible, the created files are given their internal spectrum names with the appropriate extension added. Any leading spaces in a spectrum file name are removed. If two or more spectrum files in the TAP file have the same name then a numeric extension is added. For example, if the name 'assembler' occurs three times, the bytes files will be called 'assembler.bytes', 'assembler_2.bytes' and 'assembler_3.bytes'. TapSlice can handle a maximum of 99 spectrum files with the same name; any further duplicates will use the '_99' extension again. Headerless files and files with blank names are named 'unnamed.bytes', 'unnamed_2.bytes' and so on. Distribution ------------ TapSlice is freeware. It may be distributed freely as long as it is accompanied by this file. Bugs and Suggestions -------------------- Send bug reports, suggestions etc. to: Neil Cafferkey (caffer@cs.ucc.ie)