Short: HELIOFORGE 3D: SPECTACULAR 3D SPACE BLASTER Author: PETE W STORONSKIJ Uploader: PETE W STORONSKIJ Type: game/shoot Architecture: m68k-amigaos Copyright © (Aug. 1997) Pete W Storonskij, World Rights Reserved. This is a MOUSE powered game, giving you exact, fluid control of your spaceship. HELIOFORGE is set in a large star cluster, which has been invaded by a massive enemy fleet. You get to pick which star systems to save first, directly from the 3D spinning star chart. If you get badly damaged by enemy attack waves, you can choose to enter a friendly system to get repairs, extra nukes, and a much needed break from the frantic action. Everything has been predrawn, which makes HelioForge superfast. All rescaled images have been perfectly retouched, to make sure that there are no artifacts and no large pixels. There are extra background graphics that enhance the experience for accellerated Amigas. There are HUGE, screen filling planets like Saturn, Earth, and Venus. These gigantic planets are perfectly drawn, and their size accentuates their perfectly round edges. There are twice as many frames per object, which greatly enhances the smooth 3D effect that is the standard of a Shipyard Creation. Because you are in a real 3D space, your tactics become real. You can pick off the saucers on the fringes of the enemy fleet, instead of going head on and risking your ship. You're arsenal is augmented with super bombs that vaporize just about everything on your view screen. The game is loaded with special touches. If you are hit with saucer fire, a StarMine, or a meteor, the screen will shake and it will flash as it has never flashed before. When the screen flashes, it washes out all of the other colors, and when the screen cools down, everything is put back perfectly. When you fire back, particles from the explosions float about. There are also particles that fly past your ship that show your velocity. When there is a supernova, you actually see it and feel it's effects. You get to oblitterate fleets of saucers, asteroid fields, StarMines, and Ambiance Inhibitors. If you aren't successful in your mission to destroy an Ambiance Inhibitor Matrix, the sun goes supernova, tossing destructive meteor storms in your face. You will win if you can completely destroy the enemy presence in the star cluster. The game is very hard, but you choose when to go into the spaceport for repairs. This makes sure any player can last a long time, as long as they can survive a single attack group. The whirr of the Amiga's hard drive becomes the hum of a finely tuned space craft. Finally, Register the game with Pete W Storonskij, with only $3 US. Then you can play, instead of watching the computer players having all of the fun :) *** SHIPYARD HEADQUARTERS *** At the Shipyard, I create video games. It's really fun to do. I try to keep my games as diverse as possible, and to create works in as many genres as possible. It is this dedication to varied genres that so few have even tried to do, that is the essence of the Shipyard. This enables you to find more of what you want in one place. My creations are of the highest quality, and with the extremely low cost that I have pioneered, well worth anyone's resources. My Address is: Thrantoxian Shipyards Pete W Storonskij 200 A st. Lincoln, Ne. 68502 USA My e-mail account has expired, (actually, the professor who ran the "swine" account has retired and moved to California, taking his system with him :) Load up the game, sit back, and enjoy the 3D space blasting experience that HelioForge is created for.