Short: "Solid Gold": complete sources and data Author: Frank Wille, Gerrit Wille Uploader: frank phoenix owl de Type: game/jump Version: 1.0 Architecture: generic This archive contains the source text and all data (graphics, music, sound effects, maps) of the OCS Amiga jump'n run game Solid Gold (game/jump/SolidGold.lha). We release everything into the public domain with the aim to help future developments of classic Amiga homebrew games. Required tools to generate an ADF from the source: - The vasm M68k assembler (http://sun.hasenbraten.de/~frank/vasm/). - The linker vlink (http://sun.hasenbraten.de/~frank/vlink/). - Any ISO-C99 compatible C compiler (gcc, vbcc, etc.). - GNU-make. Building the ADF: There are two example Makefiles included: - Makefile: builds SolidGold.adf with vbcc on any Amiga-like operating system (AmigaOS 3.x/4.x, MorphOS). - Makefile.unix: builds SolidGold.adf with gcc on any Unix-like system. You will probably have to adapt the ASINC variable in your Makefile, which defines the path to the AmigaOS assembler include files. To build everything just type: make -f MakefileName To generate the foreground and background tile files for the editor (map8edit), type: make -f MakefileName edit They will be written to the edit/ directory.