Short: Guide Index to Card Games CD, Klondike directory. Author: gss@arts.gla.ac.uk (Rastan) Uploader: gss arts gla ac uk (Rastan) Type: disk/cdrom Architecture: m68k-amigaos -++--\ /\ /--\ /-++-\ /\ /\ /\ || |\ /*-\ /| \> V || V /*-\ |*\ || || |/ /| |\ \*\ || /| |\ |**\ || |+-+| || || \-\ || || || || \**| || \| |+--+| \*\ || |+--+| || \*| || |\ || || -\ */ || || || || || <+/ \/ \/ \/ \--/ <+-> \/ \/ \/ \/ PRESENTS NUMBER: -- NAME: KLONDIKE III HD FIX DETAILS: LETS YOU PLAY CARDS FROM ANYWHERE! RELEASE: 10-NOV-95. UPDATED: 29-JAN-97. (Happy birthday to me!) :-) Hi, this is something I dug out after I got hold of PD Soft's Card Games CD, and saw they claimed the cardsets could be played directly off CD.. WRONG!! It's OK if you play it with their version on CD, but try playing it with your own version. No go. Anyway, I've dug out the docs for the original Klondike fix and I decided to write a standard Commodore installer script, to make things as easy as possible for people to use. I also changed it a little bit so that you shouldn't have to change a thing once you install this fix (for people who run it off a launcher like Task Bar, Tools Daemon, whatever).... What now follows is the original documentation from the version I sent down to Active Software as it was destined for their Klondike Gold, but seeing as there was some dispute between PD Soft and Active Software and the cardsets ended up being used on their Card Games CD, I don't think that's going to be seeing the light of day :-( (Oh, and according to other authors of cardsets on the CD, it's actually Chris from Active who is the baddie here, not PD Soft... I got told otherwise by Chris.. Believe who you like, I'm sure it'll all come out in the end!). ==== ORIGINAL DOCS FOLLOW... ==== OK folks, just a quicky here... This is a small patch I wrote for myself almost as soon as I got the HD version of KLONDIKE III (ages ago in other words). It was only ever meant for my ease of use, so I'm sorry it's a bit crap, but I don't even pretend to be a programmer.... Anyway, what this does is a hacked-up way of letting you use the file requester in Klondike PROPERLY! You see, at the moment the file requester is a bit crap (sorry REKO).. It only lets you point to the CARDS directory in the REKO dir. But, what if you want to play the cardsets from CD? For example, SCI-FI SENSATIONS and the NFA AGA EXPERIENCE both have cardsets unpacked on the CD. But you have to go through the hassle of copying the cardset to the CARDS DIR on your HD. Now you don't. (Oops.. Had to change this bit heheh)... All you do is run the intall script, and answer the simple questions.... Basically you just show the installer where you have the old version of Klondike installed, then say if you want the old one backed up (just in case). The only other thing it asks is if you want to have your CARDS: and MUSIC: assigns pointing to the default locations (ie the music and cards directories in the Klondike program directory), and if not it asks you to pick the new directories. Once you have done this, you will be able to play the game as normal, but say you get a new CD with cardsets and you don't want to have to copy them over to your HD to play them? Well, just run the game, then point an assign to the directory with the new cardsets in them. For example, if you wanted to point it to the new cards on PD SOFT's Card Games CD, you would run the game, pop back to Workbench and type "ASSIGN CARDS CARDS_CD:KLONDIKE-III/CARDS", go back to the game and press F to bring up the file requester. Oh yes, this fix also applies to the music file-requester as well, so you don't have to copy the MED tunes over to the MUSIC DIR.. I hope that makes sense? You get the idea? Hope so.. Like I said before, I'm sorry it's a bit crap, but with REKO apparently leaving the Amiga (NO!!!!!), it's the only way this bug is gonna get fixed by the looks of things.. Unless some cool programmer wants to fix it so it uses a REAL file requester? Incidentally, in case anyone I know is wondering, I haven't bothered releasing this through the normal channels because it's a simple fix for an old game, so I just released it to ACTIVE SOFTWARE.. (Well, that was sort of the original docs - about 2 sentences of it! If you don't believe me, the only other copy is lying somewhere at Active Software heheheheheheheh)... KNOWN BUGS ========== None that I know of. I have tested the game extensively since day one, and the only problem I can see is if you re-assign either CARDS: or MUSIC: and then try and use the built in prefs file (ie pressing 1-0 or shift 1-0), as it will try and load the music/cards file based on what is set in your prefs file... Not a lot I can do about that.. You have to re-assign the offending assign back to normal.