Short: One by Nature, #1 64k at Underscore'03 Author: pezac@c64.org (Nature) Uploader: pezac c64 org (Pezac/Nature) Type: demo/intro Requires: AGA, 020+, FPU, 8MB fastmem Architecture: m68k-amigaos · ._____ ._____.______.__ __._____._____ · : |:· \| · |_ _) |·:|:·. \ ___) : ¦ | ¡ ) ¡ | | | | | | / _)_ ¦ | | |__/|:.|__| |:.| | ! | |__)__ .:| | | `--' `--' `--' `-----'--' `--' | `-- presents -----------------------------' ¡ " O n e " ¡ `-----------------------------------------' winner 64k intro at Underscore 2003 | Requirements `--------------- Hardware requirements: AGA, 020+, FPU, 8 MB fastmem - Only viewable on 060 though, too much muls and fpu code :) - Run SetPatch before starting the intro on 040/060 | Info `------- Use OxyPatcher or similar program for some speedup! Tested on: - A1200/060 - A1200/040 - A4000/060 If the intro runs super slow (like 1 fps) and you have a PCMCIA card inserted, try removing the card and run the intro again. If the normal executable fails, try running the uncrunched one. The normal one is crunched with our own NatCracker so we must take precautions =) | Credits `---------- Yomat: Spline-code Camera-code Triangle filler Complex mathfunctions C2P (Chunky to planar) Pezac: Raycaster Effects Text-engine Intro system Technical design Pipe: Texture packer Endpart Executable cruncher C-Frog: Music Malmis: Textures Technical design Rex: 3d modelling Scene design | Special thanks to `-------------------- Scicco/Scarab, for being an absolute friend met through the scene and for him always being helpful and friendly! Psycho/Loonies, for letting us use his optimized c2p in the developing system for ham8 effects.